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MM1FIR – Changed main staircase to a sloped floor.You can no longer throw projectiles down hole transitions.Most maps have had slight weapon layout changes, including MM7 weapons.8 new Robot Master Skins based on MM7 robot masters.MM7 boss battle (not secret) at the end of the campaign.New campaign selectable at the start of the game.Upgraded to Skulltag v0.98E (included).Read the changelog below to find out what! New Additions: MM8BDM not only adds new MM7 content, it also makes changes to other things in the game. Without them this process would have taken a considerably longer time, and probably would never have been finished! See the in game credits sequence for the rest of the MM8BDM team who helped put this together! Download from Sendspace Download from DropBox Download from Īfter many months of hard work the Mega Man 7 expansion for MM8BDM has finally been released! Special thanks must go out to the Rockman 7 FC team who did the base graphical work for us and some of the music.
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Hopefully this quick release will show that yes, your voices are heard. To the rest of you who actually helped out and gave me reasons to change things, thank you for contributing. Baseless whining and “IMO”‘s don’t get us anywhere. If you want to make it known that something should be changed, please give me REASONS why you want something changed. My players come first, believe it or not, as a lot of you seem to have forgotten. I could have taken the time to report a bug and wait for the ST dev team to look into it but that’s not my style.
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The big one is the downgrade of Skulltag version. There may be other minor fixes that I didn’t think we worth listing (typos etc) but that’s the majority of this update.
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Gravity Hold, Super Adaptor and Exit Unit removed from duel mode.Increased Slash Claw/Thunder Bolt volume.Danger Wrap no longer shows a napalm bomb on detonation.Fixed the turbo man “fail spot” where you could get stuck.Playability is important y’know! Depsite that, I managed to fix quite a few niggles and minor annoyances that some of you have made me PAINFULLY aware of… Here’s the list of changes. There have been some SLIGHT balance changes but nothing major because I wanted to get this release out to fix the huge amount of crashes that have been going on recently. Yes folks, this is a bugfix release so don’t expect too many new things to see here. Barely 24 hours have passed and there’s a new MM8BDM update! Well what do you expect when I get paid so mu… oh wait.